Godspeed Mankind
A downloadable game for Windows, macOS, and Linux
Made by group of coworkers without much experience in programming or design for Ludum Dare 38. This was our first participation in any game jam.
Team
@cvetk0 (ldjam.com)
@dekatlon
@kusubrin
@drp
Game mechanics
The game is a resource management where Entity has to take care of human towns by providing them food grown on farms. Farms require water which is provided by rivers. Rivers are replenished by raining events which provide additional water.
The Entity represented by crosshair can gather water resource from rivers and crop resource from farms but it can only hold one resource at a time. Before it can gather different resource it must deliver the one it carries to the location that needs it. Any surplus resource delivered is wasted in the process.
Controls:
SPACE - Select items in menu
LEFT/RIGHT - Rotate the world
UP - Gather resources
DOWN - Deliver resources
ESC - Exit current game, exit from How To screen
Special thanks
Katka - for SeaShellz logo design
Sound and music credits
Theme music:
Alexander Ehlers (https://opengameart.org/users/tricksntraps)
Sound effects:
Secretlondon (http://commons.wikimedia.org/wiki/User:Secretlondon)
Arthur (https://opengameart.org/users/arthur)
Tim Mortimer (http://www.archive.org/details/TimMortimer)
Michel Baradari (http://cubeengine.com/forum.php4?action=display_th...)
JohnsonBrandEditing (http://freesound.org/people/JohnsonBrandEditing/so...)
Blender Foundation (https://apricot.blender.org/)
Status | Released |
Platforms | Windows, macOS, Linux |
Author | Cvetk0 |
Genre | Strategy |
Tags | Ludum Dare, Ludum Dare 38, Management, Strategy RPG |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Links | Ludum Dare |
Download
Install instructions
Just unpack the ZIP archive and run the executable. Linux users may need to change permission on the game file or change ownership.
Comments
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hiscore: 1451
yay, i'm on top of the leaderboard :D
The Linux build is compiled for x86/32 bit. Therefore you need 32bit libraries, in Fedora 25 x86_64/64bit this worked for me:
Manual recipe:
Here's the comprehensive list of packages the game works with on 2017-04-25 (useful for fresh OS installs):
$ ldd GodspeedMankind | egrep -o "/[^ ]+" | xargs rpm -qf | sort | uniq
alsa-lib-1.1.1-2.fc25.i686
dbus-libs-1.11.12-1.fc25.i686
flac-libs-1.3.2-1.fc25.i686
glibc-2.24-4.fc25.i686
gsm-1.0.16-1.fc25.i686
libasyncns-0.8-10.fc24.i686
libbsd-0.8.3-1.fc25.i686
libcap-2.25-2.fc25.i686
libgcc-6.3.1-1.fc25.i686
libgcrypt-1.6.6-1.fc25.i686
libglvnd-0.2.999-14.20170308git8e6e102.fc25.i686
libglvnd-glx-0.2.999-14.20170308git8e6e102.fc25.i686
libgpg-error-1.24-1.fc25.i686
libICE-1.0.9-8.fc25.i686
libogg-1.3.2-5.fc24.i686
libselinux-2.5-13.fc25.i686
libSM-1.2.2-4.fc24.i686
libsndfile-1.0.28-1.fc25.i686
libuuid-2.28.2-2.fc25.i686
libvorbis-1.3.5-1.fc25.i686
libX11-1.6.4-4.fc25.i686
libXau-1.0.8-6.fc24.i686
libxcb-1.12-1.fc25.i686
libXcursor-1.1.14-6.fc24.i686
libXext-1.3.3-4.fc24.i686
libXfixes-5.0.3-1.fc25.i686
libXi-1.7.9-1.fc25.i686
libXinerama-1.1.3-6.fc24.i686
libXrandr-1.5.1-1.fc25.i686
libXrender-0.9.10-1.fc25.i686
libXtst-1.2.3-1.fc25.i686
lz4-1.7.5-1.fc25.i686
pcre-8.40-6.fc25.i686
pulseaudio-libs-10.0-2.fc25.i686
systemd-libs-231-14.fc25.i686
tcp_wrappers-libs-7.6-83.fc25.i686
xz-libs-5.2.2-2.fc24.i686
mesa-dri-drivers.i686 # not a direct dependency of the game but without it you get "libGL error: unable to load driver"
Thanks for noting this and posting this helpful post. I added 64bit build as well.